“Ribbon” is a series of 3D scans of un-fired clay forms that I’ve used in various plots and sculptures.
Using traditional clay sculpting methods, 3D scanning, and further manipulated with digital sculpting tools, “Ribbon’s” virtual body now occupies a liminal space as a ghost-like spectral shadow, echoing its original hand-sculpted clay form, augmented by an animated surface.
Exhibition
- 2022 NFT
- 2018 06 April, “If, So, What?”