2017-05-05

“Ribbon” is a series of 3D scans of un-fired clay forms that I’ve used in various plots and sculptures.

Using traditional clay sculpting methods, 3D scanning, and further manipulated with digital sculpting tools, “Ribbon’s” virtual body now occupies a liminal space as a ghost-like spectral shadow, echoing its original hand-sculpted clay form, augmented by an animated surface.

Exhibition

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